Competition Rules

  1. All participants are to ensure that they are at their respective venues and registered with the venue Board Marshall by 20:10hrs (8.10pm).
  2. The draw will commence at 20:15hrs (8.15pm).
  3. It is the responsibility of team Captains and Secretaries to ensure that all of their team’s players know where they are playing and who the Board Marshall is at their venue.
  4. Any player not turning up at venue, having put their name forward for a competition, without good reason or informing the Board Marshall at least 48 hours beforehand will earn their teams a monetary fine that will be decided by the committee. The League Secretary will inform the member’s Captain and/or Secretary of the League’s decision.
  5. The competitions will be as follows:
    • Singles – Best of 3 legs, 501 straight in double finish, one toss of the coin.
    • Pairs – Best of 3 legs, 601 straight in double finish, one toss of the coin.
    • Fours – Best of 3 legs, 701 straight in double finish, one toss of the coin.
    • Albert George Cup – 1 leg, 1501 straight in, double finish, one toss of the coin.
    • League Cup – Teams to be put on the board as per a match. The first team to 4 points wins the match. Therefore a match can be won playing the pairs only. One toss of a coin, 701 straight in, double finish. The losing team from the first round will be entered into the Consolation Cup.
    • Team Singles – each team will select a player from the team to represent that team at the competition. The match will consist of best of 3 legs, straight in, double finish, one toss of the coin. How a team chooses a representative is down to individual teams, but all players must agree on the method chosen.
    • Captains and Secretaries Cups – Each Captain and Secretary will be invited to play in this competition at the end of the League season. The match will consist of best of 3 legs, 501 straight in, double finish, one toss of the coin.
  6. Board Marshalls are to ensure that they have a chalker and shouter to oversee each match.
  7. Board Marshalls are to ensure that the result of each venue is given to the League Secretary.
  8. The winners of all competitions will play at the League finals night at a venue, to be decided. The winners and runners up will each receive a trophy from the League at the League Presentation night.
  9. The draw for each competition and each venue will be done by the committee. The League Secretary will have a compete record of which player is at which venue and in which competition. The dates for the competitions will be decided when the League fixtures are drawn.
  10. On the night of a competition the Board Marshall’s decision is final. Any problems are to be reported to the committee as soon as is practically possible.
  11. 180’s will count at competitions and will be reflected at the presentation night of the 180 trophies. High finishes will not. Only high finishes in a league match will be considered for the League Highest Game Shot.
  12. When competitions are played at a venue, then a player from that club/pub will be selected to play at the venue. The selected player will act as Board Marshall for the competition and will ensure that the venue is correctly set up. The question of Home Advantage has been discussed by the Committee and it is felt that this will be reduced by the selected player acting as Board Marshall etc.

M Wilson
Chairman
Banstead and District Darts League
2nd August 2007